Approach: Air Traffic Control
Approach puts you in the approach controller’s seat. Aircraft arrive from every side of the radar and it is your job to give each one a route down to the ground without ever letting two of them touch.
Drag a line from an aircraft and end it inside a lit approach funnel. Jets, the ATR and the Cessna take runway 09 or 22. Helicopters take the pad. Arrive off the centreline and the aircraft goes around by itself and tries again.
What makes it hard
The same three things that make the real job hard, and nothing invented on top of them.
- Wake turbulence. A Boeing 747 needs far more room around it than a Cessna does. The circle drawn around each aircraft is its own requirement, and the larger of any pair sets the gap you must keep.
- Fuel. Everything in the air is burning it. The strip under each tag turns amber, then red. Run one dry and it diverts, and that is a strike. This is what forces you to choose who lands first.
- One aircraft on a runway at a time. A heavy is slow to clear the strip, and it can only use 09 — so the 747 you let in early is the 747 blocking everyone behind it.
Controls
Drag from an aircraft to draw its route. Works with a mouse and with a finger — this one was built for phones from the start, which the Flash classics never were. Press P to pause.
Three aircraft lost out of the airspace ends the shift. One collision ends it immediately.
Made for airplanegame.us. You will not find it anywhere else.
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